We're a small team of kind folks who are working on a big problem. Hopefully this page tells you a little bit about us, but feel free to ask us any questions that aren't answered here. We love what we do, and hope you'll consider joining the team.
If you resonate with Arrows but there isn’t an open position for you, email our CEO [email protected] to say hi with anything you feel is relevant to share.
Please email [email protected] and include some information about yourself and why you're interested in the role. As you can imagine, emails that show they understand what Arrows does and why you might be a good fit really get our attention.
⚠️ Instead of a cover letter, please send a screen recording (under 5 minutes — Tella, Loom, whatever) walking us through something real you've built with AI. Show us the thing, what it does, one moment it misbehaved, and how you fixed it. Face/camera are optional. Production quality does NOT matter. We care about how you think, not how you film.
Our goal is to make you a formal job offer or "not a good fit" decision very quickly, within 2 or 3 weeks from start to finish, so you're not left waiting on us.
We want to give you a great experience no matter what happens. But we're small, so please be patient and generous with your understanding if we don't meet those expectations just yet!
Arrows is an equal opportunity employer. We welcome candidates from all backgrounds and evaluate applicants based on role-related skills and experience.
Arrows gives sales teams a game plan for every deal. Instead of reps juggling CRMs, notes, and follow-ups, Arrows builds a plan for each deal and does the work to move it forward—so your best AEs can handle twice the pipeline without dropping a thing.
We are a profitable, ~10-person, fully remote team. We've been building together since 2018 and get together in person 2-3 times a year.
We've raised $5.3M from Gradient Ventures (Google's AI-focused venture firm), HubSpot Ventures, and 50 really amazing angel investors (Jeff Lawson, Justyn Howard, Jason Goldman, Soleio, Michael Pryor, Joshua Schachter, and many more). You can see the full list or read about our funding in TechCrunch.
Daniel Zarick was the 2nd product manager at Twilio, focused on internal tools, fraud detection, metered billing system, the short code line of business, and more. While running the internal tools team, he saw how companies adopt new tooling and processes. We've designed and built Arrows to take advantage of this bottoms-up product adoption model because of this.
Benedict Fritz was the co-creator of Tumbleseed, one of the first games to launch on the Nintendo Switch, and also launched the same day on Playstation, PC, and Mac across multiple continents. Before that, he was an iOS developer at multiple studios around Chicago.